http://ubicomp.org/ubicomp2015/index.html
Booth | Title |
01 | I-Eng: An Interactive Toy for Second Language Learning |
02 | From Computational Thinking to Computational Making: a Demo |
03* | Creating a Thermoconductive Painting with a Hidden Message |
04 | Yarns with Embedded Electronics |
05 | MetamorphicWall:Module-based Massive Sensing and Representation |
06 | StudI/O:Toy-block Positioning only by Projection |
07 | "SAL: a small, simple. situated, ambient logger" |
08 | An Augmented e-Reader for Multimodal Literacy |
09 | Chameleon Dial: Repeated Camera-recording attack Resilient PIN input scheme |
10 | UBI:User Body Interface for Wearable and Touch Panel Device |
11 | Water-Jet Printer: Sprinkler with Watering-Position Control |
12 | L’evolved: Autonomous and Ubiquitous Utilities as Smart Agents |
13 | Bin-ary: Detecting the State of Organic Trash to Prevent Insalubrity. |
14 | Invisibilia: Revealing invisible data using augmented reality and Internet Connected Devices. |
15 | Sketching on 3D Structured Surfaces |
16 | MagNail: User Interaction with Smart Device through Magnet Attached to Fingernail |
17 | FingerPhone: Smart interphone integrated with a fingerprint sensor |
18 | CARduino: Device toolkit suitable for use in automobiles |
19 | A Social Media Based Real Scene Navigation System with a Holographic Projection on a HUD |
20 | SakuraSensor: A System for Realtime Cherry-Lined Roads Detection by In-Vehicle Smartphones |
21 | NFC-WISP: An Open Source Software Defined Near Field RFID Sensing Platform |
22 | Real-time Breathing and Heart-rate monitoring using commercial motion sensors |
23* | RunBuddy: A Smartphone System for Running Rhythm Monitoring. |
24 | Node View: A mHealth Real-time Infectious Disease Interface – 2014 Ebola Outbreak Case Study |
25 | Supporting Collaborative Play via an Affordable Touching + Singing Plant for Children with Autism in China |
71 | AffectiveWear: Smart Eye Glasses to Recognize Facial Expressions |
72 | MEME – Eye Wear Computing to Explore Human Behavior |
73 | Using smart eyeglasses as a wearable game controller |
75 | A Privacy-Conscious Human-Tracking System |
74 | FootStep-Tracker: An Anchor-Free Indoor Localization System via Sensing the Foot Steps |
76 | Demo of MagnifiSense: Inferring Device Interaction using Wrist-Worn Passive Magneto-Inductive Sensors |
77 | WaistonBelt: A Belt for Monitoring Your Real Abdominal Circumference Forever |
78 | A Collaborative Gaze Aware Information Display |
79 | Orbits: Enabling Gaze Interaction in Smart Watches using Moving Targets |
81 | A Pedestrian Passage Detection Method by Using Spinning Magnets on Corridors |
82 | SenStick: Sensorize Every Things |
83 | Velobug: A Mobile System for 3D Indoor Mapping |
84 | TagRadar: Locating Objects Using a Smart Phone Accessory |
85 | BuildingRules: A Trigger-Action Based System To Manage Complex Commercial Buildings |
86 | A Generic Service Oriented Software Platform to Design Ambient Intelligent Systems |
87* | ROC Speak: Semi-Automated Personalized Feedback on Nonverbal Behavior from Recorded Videos |
88* | WISDOM: An Efficient Framework of Predicting WLAN Availability with Cellular Fingerprints |
89* | Connecting the Things to the Internet: An Evaluation of Four Configuration Strategies for Wi-Fi Devices with Minimal User Interfaces |